

Being able to dash, run, or even fly across levels has been seen and done many times already. One of the most common power ups in Super Mario Galaxy 2 was the Cloud Flower which once obtained turned the protagonist into Cloud Mario, was probably the most revolutionary of the bunch. As fun, as it is to point a joy-con at the screen as some kind of magic finger or as Cappy, earning a more starring role would make a difference, whilst also honouring the Switch’s foundation in the process. Either Mario’s brother or any other character could take this place and follow a similar route. Having a second player control Gooigi complemented the experience in numerous ways, offering abilities that Luigi didn’t have without making it so that you needed to control both characters if you were hunting ghosts in singleplayer. We know this would be divisive for some, but take Luigi’s Mansion 3 as an example. But as fun as it was to collect stars and pull in items in Super Mario Galaxy 2 as a second player, or controlling a character like Cappy, Super Mario Galaxy 3 should take the next step and add a proper co-op mode. The Switch has been welcoming co-op games ever since its conception, and many games that previously only had local co-op on PC or consoles were revitalized thanks to the swift nature of the joy-cons.
